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AI Insights · Timothy · July 2024

Performance of Top 5 Boat Games on iOS in the UK for Q2 2024

Discover the performance trends of the top 5 boat games on iOS in the UK for Q2 2024, including downloads, revenue, and active users.

Performance of Top 5 Boat Games on iOS in the UK for Q2 2024

In Q2 2024, the top 5 boat games on iOS in the United Kingdom demonstrated varying trends in downloads, revenue, and weekly active users. Data from Sensor Tower reveals insights into the performance of these popular games.

My Cruise from EYEWIND LIMITED saw a dynamic quarter. Weekly revenue fluctuated, peaking at around $1.6K in early April and mid-April but saw a decline towards the end of June, reaching approximately $1.0K. Downloads started strong with 4.6K in the first week of April, spiking to 5.9K in the week of June 10, before dropping to 3.4K by the end of the quarter. Active users showed a steady upward trend, growing from 21.4K in early April to a peak of nearly 30K in mid-June, before declining slightly to 25.9K by late June.

Submarine Jump!, published by Kwalee Ltd, had a mixed quarter. Downloads peaked at 4.6K in late April but saw a significant drop to 1.2K by the end of June. Active users followed a similar trend, starting at 5.9K in early April, peaking at 8.4K in late April, and then declining to 3.2K by the end of June.

Ship Simulator: Boat Game from Azur Interactive Games Limited experienced a consistent decline in downloads, starting at 937 in the first week of April and dwindling to just 68 by the end of June. However, active users remained relatively stable, hovering around 9.5K throughout the quarter.

World of Warships: Legends PvP by WARGAMING Group Limited showed an interesting pattern in revenue, starting at $337 in early April and peaking at $950 in late April. Downloads peaked at 1.2K in the first week of April but dropped to negligible numbers by June.

Flippy Race from Ketchapp had a relatively stable quarter in terms of downloads, averaging around 300 per week with a slight increase towards the end of June. Revenue was modest, peaking at $28 in mid-April. Active users saw a decline from 3.4K in early April to 2.5K by the end of June.

For a more detailed analysis and further insights, visit Sensor Tower's official website.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024